minimal-x86-64/nixos-minimal-25.05.813814.ac62194c3917-x86_64-linux/nix-store.squashfs.d/crs1ks6b3513ymkmxn8g4iivxz95gvkf-nixos-25.05.813814.ac62194c3917/nixos/pkgs/by-name/op/opengamepadui
Conda PREFIX build variablex86 or AMD64 architecture reference
SHA-256cfc4af35e3bdba2f78f192fdd1595d3e03ec80677f5ce537fbef7396eb925932
MaleculeH₃(CmF₂Os)Md(Bk)
Evidence
62:8… UILD_TYPE = "${finalAttrs.buildType}";
63 };
64
65 makeFlags = [ "PREFIX=$(out)" ];
66
67 buildFlags = [ "build" ];
68
69 preBuild = ''
70 # Godot looks for export templates in HOME
71 export HOME=$(mktemp -d)
72 mkdir -p $HOME/.local/share/godot/
73 ln -s "$EXPORT_TEMPLATE" "$HOME"/.local/share/godot/
74 '';
75
⋯5 lines
82:12… v
83 upower
84 ];
85 in
86 ''
87 # The Godot binary looks in "../lib" for gdextensions
88 mkdir -p $out/share/lib
89 mv $out/share/opengamepadui/*.so $out/share/lib
90 patchelf --add-rpath ${lib.makeLibraryPath runtimeDependencies} $ou …
96:13… ion = "Open source gamepad-native game launcher and overlay";
97 homepage = "https://github.com/ShadowBlip/OpenGamepadUI";
98 license = lib.licenses.gpl3Only;
99 platforms = [ "x86_64-linux" ];
100 changelog = "https://github.com/ShadowBlip/OpenGamepadUI/releases/tag/v${finalAttrs.version}";
101 maintainers = with lib.maintainers; [ shadowapex ];
102 mainProgram = "opengamepadui";
103 };
104})