github.com/EpicGames/tk-config-unreal v0.4.0
JSON object sequence field fragmentGitHub source path has uppercase namespace
SHA-25650b8eeafbeff2c8afa750d912736bc8d9ccfb808f5d48b33cde23c6d8bb4c4cc
MaleculeH(Db)Md₂(BkPa)
Evidence
1"""
2Copyright (c) 2012 Shotgun Software, Inc
3----------------------------------------------------
4
5Hook which chooses an environment file to use based on the current context.
6
7"""
⋯8 lines
15:54… three environments, called shot, asset
16 and project, and switches to these based on entity type.
17 """
18
19 if context.pr …
20:40… empty!
21 # don't know how to handle this case.
22 return None
23
24 if context.entity is None:
25 # we have a project but not an entity
26 return "project"
27
28 if context.entity and …
33:21… rn "asset"
34 if context.entity["type"] == "Sequence":
35 return "sequence"
36
37
38 if context.entity and context.step:
39 # we have a …
⋯10 lines
11class SnapshotHistoryPostQuickdaily(Hook):
12
13 def execute(self, mov_path, version_id, comments, **kwargs):
14 app = self.parent
15 # get app
16 snapshot_app = app.engine.apps["tk-multi-snapshot"]
17 # try to snapshot the file and add a comment
18 try:
19 comment = "Automatically snapshotted after Quickdaily. " …
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