code_editor.cpp
Source contains an unconditional loopimports core/os/keyboard.h
SHA-2563ed7e4149618485e9fa6d8ebf62093ca4347b99ea0c98141b400c7cf3a0a67dd
MaleculeH(Db)Md(In)
Evidence
3:57… *******************/
4/* This file is part of: */
5/* GODOT ENGINE …
11:51… o any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* witho …
23:58… ARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLD …
27:13… THERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/***** …
29:30… **********************************************/
30
31#include "code_editor.h"
32
33#include "core/input/input.h"
34#include "core/object/callable_mp.h"
35#include "core/object/class_db.h"
36#include "core/os/keyboard.h"
37#include "core/string/string_builder.h"
38#include "editor/editor_node.h"
39#include "editor/editor_string_names.h"
40#include "editor/script/syntax_highlighters.h"
41#include "editor/settings/editor_settings.h"
42#include "editor/themes/editor_scale.h"
43#include "editor/themes/editor_theme_manager.h"
44#include "scene/gui/check_box.h"
45#include "scene/gui/label.h"
46#include "scene/gui/line_edit.h"
47#include "scene/gui/menu_button.h"
48#include "scene/gui/rich_text_label.h"
49#include "scene/gui/separator.h"
50#include "scene/main/timer.h"
51#include "scene/resources/font.h"
52
53void GotoLinePopup::popup_find_line(CodeTextEditor *p_text_editor) {
54 text_editor = p_text_e …